The first day of World of Warcraft: Classic was all about waiting in line. People had to wait in line just to purchase in-game time and, once they finished that and chose a realm, they had to wait some more. The server lines were expected, although some of them reached seriously oppressive heights. This sad screenshot below was the most absurd queue I saw and, clearly, I don't think anyone will "actually" wait 12 hours to play.
One example comes from Reddit user greenufo333 who posted this image with the caption "when dozens need to kill one boss." As you can see, players are waiting in a nice neat line, which just goes to show how busy the servers currently are. Essentially players are queuing to get in, only to queue again, as reiterated by a comment on the image made by Reddit user Jaysphan128 who said, "waiting in a four hour queue to stand in a line." If you don't wanna waste time finding
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As a result, nearly every server at launch was reading Full before the game even began, and Blizzard's been posting increasingly plaintive notes asking people to move off ultra-full servers where streamers or popular communities have taken up residence to newer, lower-population servers.
Realistically, WoW game director Ion Hazzikostas told Forbes, the population is going to drop dramatically after the tourists leave and the committed WoW Classic players settle in for the long haul. To deal with that disparity, the company is using "layering," which creates multiple copies of the entire game world of Azeroth to hold people in the short term.